Medical Teaching Tools
Medical teaching supplies are a bridge for students training in the medical field to experience as close to "the real thing" as possible when donor cadavers or volunteers are not available. Students can use learning materials such as charts and replicas of the human body to simulate real-life situations, diagnose diseases or learn about effects of illness and medication.-
Models
-
Medical students must have access to every part of the human body. When it is not possible to obtain cadavers, medical models step in. A variety of models are available, including:
Plastic skeletons: The skeletons are life-sized, with removable skull vault and jaw, plus flexible joints and removable extremities (hands and feet).
Knee: A close-up view of this flexible body part includes a life-sized replica demonstrating extension, flexing and inner/outer rotation.
Skull: This three-piece replica of the human head has a movable lower jaw.
Charts
-
Charts may be helpful to students looking for information required to diagnose a patient or documentation on body parts, bone structure and more.
Breast Health Chart: Shows an interior view of the female breast, layer by layer, plus provides information for cancer screening.
Hip and Knee Chart: Shows a sliced view of the human leg, with information for the student on rotation, flexing, muscles and disease.
Middle Ear Conditions: Describes illnesses that may prevail in the inner ear, often seen in children. The chart also shows an interior view of the head and the ear canal.
Sexual Health
-
Students going into the reproductive or sexual health industries may rely on tools such as the condom demonstrator. Used to instruct on the proper way to apply a condom, certain models include an ejaculating function. The demonstrators are anatomically correct and come in different sizes and colors.
Alcohol Impairment
-
Students learning (or teaching) the negative effects of extreme alcohol consumption may benefit from "drunk goggles" or "drunk glasses" which strap onto the student's head to simulate the feeling of being drunk. The goggles force the user to experience double-vision, lack of muscle coordination, reduced alertness, slowing reactions, confusion and reduced peripheral vision.
-